The second (and, as it happens, final) Micronics/Capcom joint for NES falls upon the cruel arcade torture implement known as Ghosts ’N Goblins. While it's a more technically competent port than 1942, the trademark Micronics jank makes a tough game even more brutal. You'll notice this video doesn't contain any footage captured beyond the second boss, and that is because I have better things to do with my life than dash my brains repeatedly against the torture implement that is this game. Anyway! Things get better from here.
Ghosts ’N Goblins retrospective: The delicate art of self-flagellation | NES Works #032 - YouTube | |
768 Likes | 768 Dislikes |
32,075 views views | 37,074 followers |
Gaming | Upload TimePublished on 4 Jul 2017 |
No comments:
Post a Comment