In the second of this three-part look at Super Mario 64 and Nintendo's leap into 3D game design, we explore what Mario's polygonal upgrade took from his sprite-based adventures… and where this pioneering work left room for improvements.
Super Mario 64 retrospective: The pluses and perils of polygons | N64 Works Episode 001, Pt. 2 - YouTube | |
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Gaming | Upload TimePublished on 25 Oct 2017 |
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